Specifications:
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CPU:
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200 MHz Hitachi SH-4 RISC CPU
128-bit graphics engine
360 MIPS/1.4 GFLOPS
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Memory:
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128-megabit SD-RAM where:
16 MB is used as main system RAM
8 MB is used as video RAM
2 MB is used as audio RAM
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OS:
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SEGA / Microsoft Windows CE
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Graphics
Chip:
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PowerVR S2 100MHz (NEC/VideoLogic)
Renders 6-7 million polygons per second
200 MegaPixels per second
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Hardware
Effects:
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Trianglar/(Quad - through Strips) Engine, real-time
lighting, 256 different fog effects, super sampling anti-aliasing, specular highlighting,
texture filtering, bump mapping, perspective correction, alpha blending (256 levels of
transparency), ARGB gouraud shading, MIP mapping: point, bilinear, trilinear, and
anistropic also includes General Modifier Volumes (GMV)
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Media:
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GD-ROM (1 GigaByte Disk-ROM)
12X approx Maximum speed
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Sound:
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45 MHz Yamaha ASIC ARM7 CPU
supports 64 channels of 48 KHz
16-bit sound (64 channel ADPCM)
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Modem:
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V34(33.6Kbps)
V42 and MNP5 full support
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Controller
& VMS:
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Analog and Digital directional controls
7 buttons(4 digital, 2 analog, 1 start button)
VMS(Visual Memory System/Unit)
Energy saving 8-bit CPU
128K byte memory
48 x 32 resolution LCD screen
PWM 1 sound chip
auto-off function
battery x 2
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