Specifications:
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CPU:
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MIPS R5900
128 bit RISC processor (MIPS-IV subset)
Clock- 294.912MHz
Integer unit : 64 bit (2 ways superscalar)
Mulitmedia extended instructions : 107 instructions at 128 bit width
Integer General Purpose Register : 32 at 128 bit width
TLB : 48 entries
Instruction Cache - 16 KB (2 ways)
Data Cache - 8 KB
BUS - 132 MB/sec.
Co-processor1: FPU (FMAC x 1, FDIV x 1), Micro Memory (I:4KB D:4KB)
Co-processor2: VU0 (FMAC x 4, FDIV x 1), Micro Memory (I:4KB D:4KB)
Vector Processing Unit VU1 (FMAC x 5, FDIV x 2), Micro Memory (I:16KB D:16KB)
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Memory:
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RAM: 32 MB (direct RDRAM 2ch@800MHZ)
Memory bandwidth : 3.2 GB/second
Video RAM: 4 MB of multi-port DRAM (Synced at 150MHz)
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OS:
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???
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Graphics
Chip:
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GS Core: Parallel Rendering Processor
with embedded DRAM
Clock Frequency: 147.456MHz
No. of Pixel Engines: 16 (in Parallel)
Total Memory Bandwidth: 48 gigabytes per second
Combined Internal Data Bus Bandwidth 2,560 bit :
- Read: 1,024 bit
- Write: 1,024 bit
- Texture: 512 bit
Display Color Depth: 32 bit (RGBA: 8 bits each)
Z Buffering: 32 bit
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Hardware
Effects:
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Gfx Fx :
Rendering Functions:
- Texture Mapping, Bump Mapping, Fogging, Alpha Blending, Bi- and Tri-Linear
Filtering, MIPMAP, Anti-aliasing, Multi-pass Rendering
Rendering Performance :
- Pixel Fill Rate: 2.4 giga pixel per second (with Z buffer and Alphablend
enabled), 1.2 giga pixel per second (with Z buffer, Alpha and Texture)
- Particle Drawing Rate: 150 million/second
- Polygon Drawing Rate: 75 million/second (small polygon), 50 million/second (48
pixel quad with Z and A), 30 million/second (50 pixel triangle with Z and A), 25
million/second (48 pixel quad with Z, A and T)
- Sprite Drawing Rate: 18.75 million (8 x 8 pixels)
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Media:
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CDrom (24 times speed) and DVDrom drive (4 times
speed)
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Sound:
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???
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Modem:
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Yes
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Controller
& VMS:
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Control Pad : Two "Dual Shock
2" analog controller connectors, expandable with multitap connector
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