[March, the 31st]
Duncan
has updated his Daedalus ini file to version 2.0. The new ini file adds some more playable
games and entries.
You can download it from our N64
emus page.
[March, the 14th]
Schibo, author of the neat open source emulator 1964, has released the
pre-release source code for 1964 0.8.0. Yes, this is the source code and NOT the binary.
This was first supposed to be released for 1964's third birthdate a couple days ago but
however, here it is.
So if you're interested in the ins & outs of a nextgen emulator, head on to our
N64 emulators section.
Thanks to emulation64 for the
news.
[March, the 11th]
Emumaniac has posted some new screenshots of the next Nemu version emulating Perfect Dark. Can't wait for the release : According to my informations, the next Nemu version should really break all current standards.
[March, the 8th]
Dave2001 has posted some more screenshots of his N64 GLIDE plugin (plugins are now required for most N64 emulators) here. The latest screenshots are some Zelda Ocarina of Time screenshots proving that the plugin is nicely progressing and emulating more N64 graphics Ucodes. Let's remember that there are 3 essential Ucodes.
[March, the 7th]
I am rarely posting some non emulation related
informations but I feel like it is worth it.
First of all, you might have noticed some problems on most of our servers :
pictures don't show up, broken links and so on.
This is atleast partially due to several external services we're using. Apparently,
after a short investigation, several important websites went hacked by March, the second.
No real explanation is given on the nature of the attack ("Denial of service
like" attack, trojans, malicious exploits?) but as a matter of a fact, we're
suffering of this and I am sorry for the inconvenience.
Unfortunately, it looks like two of our webhosting solutions providers (The
Company's network is using 3 different hosting solutions all being different kind of
hosting solutions) are suffering of various problems. Officially, they all claim that
troubles with hosted websites are due to maintainance or server moves.
I frankly suspect them to lie and hide the truth.
If you're interested in such kind of topics, I suggest you to check out the
excellent website GRC and maonly the
recent article concerning a "new" kind of DOS (denial of service) attacks : the Distributed Reflection Denial of
Service (DRDOS). then I am sure that you will get my point.
If you've also noticed some abnormal troubles with your ISP, webhosters, service
providers, I'd like to hear about it.
Thanks for your attention.
[March, the 1st]
SupraHLE v1.1.2 is out and available.
Supra Hle version 1.1.2 list of changes :
- Fully rewrote the Ucode related (hacked) routine.
- Support For NBA Pro 99 (Pal)
- Partial Support for Super Smash Brother (U.S & intro free version only)
- Some Optimized ini patches (updated ini to version 1.7)
- Added some more specific infos about all kind of known problems in the Help file
*Note* Just unpack the zip content to your SupraHLE configurator (1.1.1) folder.
According to the included compatiblity list, SupraHLE is now running 117 games,
recorded as follow :
63 Fully playable games, 21 almost playable games and 33 "intro only
games".
The file is available from the SupraHLE's
website