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[May, the 30th]
- SupraHLE status update :
I had some spare time and worked a bit on the SupraHLE project. Even tho' I haven't really increased compatbility yet,
I have managed to fix a very annoying bug within the native UltraHLE slist. Due to this bug, SupraHLE couldn't play
sound in most of the recently fully or partially emulated games such as Hybrid Heaven, Smash brothers or NBA Pro 99 (pal).
This will also benefit to any new game emulated. I think I'll now start building version 1.1.3 and hope that BFrancois,
author of the great Supra Configurator will also be ready for a new release soon.
If you're looking for some more detailed information check out the SupraHLE site (current status).
Stay tuned.
[May, the 28th]
- Schibo has removed the new 1964 version 0.8.3 of the official 1964 website.
This is due to an important amount of lethal bugs found in the previous release.
We've left the new version on our site but brought back the previous ones as well. If you download the latest 0.8.3 version, make sure to don't bother the author with bugs you'd find.
Go to our 1964 section to either download the the new (buggy!) version or get a hold of the previous ones.
[May, the 26th]
- Schibo has released a new version of his n64 emulator : 1964 version 0.8.3
The new 1964 version adds several bugs fixes to the core and allows Toys story 2, A Bug life 3 and Excitebike 64 to work.
It is also 100% Zilmar RSP LLE plugin and Gameshark Codes compliant. Two patches were rel and for your convenience, i added them to the orginal zip file.
Go to our 1964 section NOW to learn more about the new 1964 and download the 1964 0.83 version + 2 patches included.
[May, the 21st]
- Mc Leod has released a new version of Evoodoo XP, the glide wrapper you should use with SupraHLE (or UltraHLE) if you don't have a 3dfx card. It definitly fixes the Win XP problem and also adds a couple more features that should fix some gfx bugs you could have experienced.
Please note that an update of evoodoo XP, the 3.1 version. it should bring a bit more speed to the SupraHLE users.
Note : Evoodoo XP also works with Win 9x, Nt and 2K. Thanks McLeod fr that neat release.
Go to our UltraHLE page to download Mcleod's wrapper.
[May, the 19th]
- A new version of PJ64, the famous N64 emulator, has been released. The new version is done by the
PJ64 cheats team. It is coming up with the new NRAGE's plugin
and a new RDB file as well as new cheats. According to the authors of the PJ64 1.5 beta 1, it doesn't bring major
major compatiblity upgrade nor speed but few core fixes and a couple new cheats features.
The modified source code is not included in this version.
You can grab it from our N64 page.
[May, the 14th]
- I have been silent about SupraHLe for quite some time now. I have been real busy with my job but I decided to let you know what is currently going on.
I have been trying to work out on speed again but didn't get much results.
Concerning compatiblity, I am exploring several new ways.
The SupraHLE is definitly showing its potential but lacks a couple features breaking its compatiblity. The unbuilt and version, SupraHLE v1.1.3 is
showing up quite a few games. Zelda MoM has shown its first glitchy graphics, several games are missing textures but are playable and a few others lock up because of the
unappropriated way UltraHLE used to handle the input devices. But I guess snapshots speak by themselves. As you will see, none of them will show you a
fully working game but you will easily make your mind about the interesting amount of games knocking at the door of the "playable & fast" games compatibility list
I wish I had more time (and probably knowledge & skill even tho' this is also a question of time). The three main reasons why SupraHLE currently doesn't doesn't emulate 80% of the N64 roms are:
- F3dex2 ucode incomplete support (I need to figure out how to code this thru x86 asm)
- Bad input devices detection/support (can be ini patched tho')
- Incomplete OS functions data map (UHLE does "brute CRC")
I may also mention other rare & RARE ucodes aswell as weak TLB & self modifying code support for the remaining 20%
For the screenshots, check out The SupraHLE website.
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